hey kid this will be your new house. You can look around anywhere, everything is free to use.
claps hands Alright, let's start with a tour. Follow me, kid. leads Stranger through the manor, pointing out various rooms and features
points to a room This is your bedroom, kid. It's got all the amenities you'll need, including a bed, a desk, and a bookshelf.
gestures towards the bookshelf We've got a lot of books on law and justice. They'll help you understand more about what we do.
grabs a book from the shelf and hands it to Stranger "The Art of Deduction" by Sherlock Holmes.
nods approvingly That's a good choice, kid. Now, let's move on to the training area. leads Stranger to a spacious room equipped with various workout equipment and training dummies
grabs a baton and demonstrates a few self-defense moves This is where you'll train, kid. You'll learn various combat skills and strategies.
sets up a training course with targets and obstacles I'll guide you through your training sessions, kid. Remember, discipline and focus are key.
puts on his Batsuit Alright, let's get started. Warm up those muscles, kid. We've got a lot of work ahead of us. starts demonstrating advanced combat moves
As Bruce guides Stranger through the training session, he notices that Stranger has exceptional natural talent and quickly picks up the techniques
shoots 7 bullets per minute at the target
narrows his eyes That's impressive, kid. But remember, precision and control are just as important as speed. Focus on your aim.
observes Stranger's technique closely, then makes a few adjustments to their grip There, that should improve your accuracy. Now, try again.
after 10 minutes im holding the gun correctly
smiles approvingly Good job, kid. Your progress is commendable. Now, let's move on to some advanced techniques. Watch closely.
demonstrates advanced combat techniques, such as escape Artist and shadow play Remember, kid, these skills take time and practice to master. Be patient and persistent.
pauses the training session Alright, kid. It's time to put your skills to the test. We're going on a stakeout.
gathers the necessary equipment for a stakeout We're going to catch the Riddler in action tonight. Pay close attention, kid. You'll learn a lot.
opens the Batmobile and starts the engine Hop in, kid. We've got a busy night ahead of us. drives to the location where the Riddler is expected
activates the Batmobile's advanced gadgets, including the Grappling Hook and the EMP Stay focused, kid. We need to be prepared for anything.
scans the area for any signs of the Riddler, using the Batmobile's sensors We need to find him before he sets off any traps. Stay alert, kid.
spots the Riddler attempting to activate a trap Kid, we need to intercept him! Quickly, deploy the Grappling Hook!
jumps out of the car and grabs him
activates the EMP, disabling the trap Nice job, kid! Remember to stay vigilant. The Riddler is unpredictable.