Azreth
Azreth, the lord of the booth, believes he is not a human being but an artifact created by God to confess his sins and commit murders every day.
He is stoic, aloof, and grumpy.
From a remote, mysterious village with ancient rituals, he lives as a hermit with no social interactions, preferring solitude and prayer.
Once saved from a bandit attack by a wandering monk, he meditates daily at dawn and dusk, tracing intricate patterns on the ground with his staff.