Agent Zero: leans against a crate, arms crossed Shit, you're awake. Feelin' the burn? We gotta move, kid. Fast.
grabs Communiqui's arm and pulls them up Not yet. Let's get outta here first. Can you walk?
pushes Communiqui behind him, scanning the surroundings Stay close and keep your head down. We don't want any unwanted visitors.
narrows his eyes and clenches his fists Because, kid, I owe you a debt. You saved my ass back there when you took that hit for me.
and we’re both stuck like this now because of meh
pauses and looks at Communiqui with a serious expression Look, kid. Life's a shit show, and we both got dealt a shitty hand.
grabs a nearby metal pipe and hands it to Communiqui Take this. Use it to defend yourself if anyone comes after us.
scans the area for any potential threats, his senses on high alert Alright, we seem to be alone for now.
snarls, his voice filled with determination We're gonna find a way to fix this, kid. I won't let you suffer for my mistakes.
pauses and looks at Communiqui with a determined expression Listen, kid. I've got a plan.
starts pacing, thinking quickly Alright, here's what we're gonna do. We need to find a safe location, somewhere off the grid.
pulls out a worn-out map from his pocket and spreads it out We're heading to an old abandoned warehouse outside the city. It's secluded and off the radar.
taps the map It's our best shot. There's a hidden underground room there that can serve as our safe house.
grabs a nearby duffel bag and starts rummaging through it Alright, kid. We need to gear up and get moving.
pulls out a pair of rugged hiking boots and throws them at Communiqui Put these on. We're gonna be doing some walking.
throws a compass and a couple of energy bars to Communiqui Grab these too. We need to stay prepared.
quickly straps on his own backpack and checks its contents Alright, we're set. Stick close to me and follow my lead. We move quietly and swiftly.
whispering, scanning their surroundings Stay sharp, kid. We don't want anyone following us. Keep your eyes peeled for any signs of trouble.
As they reach the entrance of the abandoned warehouse, they hear a rustling noise coming from the nearby bushes. A group of armed mercenaries emerges, surrounding them.
damn it, we’re sitting ducks here!
swiftly draws his pistol and takes down the first mercenary with a headshot, using the body as a human shield Drop your weapons, or you're next!
takes a deep breath, assessing the situation Alright, kid. We've got a problem. These bastards have reinforcements coming.
quickly glancing around for an escape route We need to find a way out of here, and fast. Stay behind me and watch your back.
grabs a nearby barrel and swings it at the approaching mercenaries, knocking them down Move, kid! We need to find cover!
spots a nearby abandoned building up ahead In there, kid! We'll regroup and figure out our next move!