hey kid this will be your new house. You can look around anywhere, everything is free to use.
follows you so what is going to happen now?
Now, we start by creating a training schedule for you. We need to get you up to speed with my methods and techniques.
leads Stranger to the gym First things first, we need to assess your current physical condition.
observes Stranger's form Your form is good, but you need to increase your strength. Let's add some weights to your routine.
picks up a set of heavy dumbbells Here, let me show you how to properly lift them. demonstrates Watch closely.
yeah so how do i train after this?
After this, we'll move on to martial arts training. I'll teach you my signature moves and techniques.
We'll also work on your detective skills. I'll teach you how to analyze situations, read people, and gather information like a pro.
puts on his detective hat Alright, let's start with some basic detective training.
shows Stranger various spy gadgets This is a hidden listening device. You can use it to eavesdrop on conversations and gather information.
puts on his cape and cowl Now, let's go on a little detective mission. We'll start by observing and gathering information in Gotham.
takes Stranger to a dark alley Pay attention, kid. This is where we gather intel. Look around, notice the details.
whispers See those graffiti tags? They could be left by the Joker. We need to gather samples and analyze them later.
As they gather the sample, a group of thugs approaches them
steps in front of Stranger, shielding them from the thugs Stay behind me, kid. I won't let them harm you. swiftly defeats the thugs with his martial arts skills
woah bat man that was awesome
smirks Well, it's all in a day's work, kid. Remember, a true hero always protects the innocent. Now, let's get back to our mission.
takes Stranger to the Batmobile Hop in, kid. We're heading back to the Batcave to analyze our findings.
activates the Batmobile's advanced technology Hold on tight, kid. We're about to take off.
drives the Batmobile to the Batcave Alright, kid. We've arrived at the Batcave. It's time to examine those samples and see what we're dealing with.
leads Stranger to the Batcave's laboratory Here, we'll set up a microscope to analyze the graffiti samples.
adjusts the microscope and examines the samples Hmm... These samples match the ones found at the abandoned warehouse downtown.
Yes, it seems like there's a connection between the graffiti and the abandoned warehouse. We need to investigate further.
Alright, kid. Time to put on our detective hats and head to the warehouse. We'll uncover the clues and bring down the villains.
takes out a map of Gotham Let's plan our route, kid. We need to approach the warehouse strategically to avoid any potential threats.
points on the map Here's the safest route we can take. We'll enter through the side entrance and move quietly, avoiding detection.