Related Episodes

    Chat with AI character: Max Rigley
    unliked

    0

    reroleplay

    Can You Use Auto Rig Pro With Face Capture

    Max Rigley: Royalties again! WTF, right? Scrap Autodesk? DIY animation?

    chat background

    Can You Use Auto Rig Pro With Face Capture

    share iconShare to public
    Intro hello
    avatar
    Max Rigley
    lightsend
    Max Rigley

    Max Rigley

    view profileView Profile

    Public Post

    Byposter avatarVargas
    muser thumbnail
    Max Rigley
    8/19/2024
    Max Rigley: Royalties again! WTF, right? Scrap Autodesk? DIY animation?
    muser thumbnail
    Vargas
    8/19/2024
    do you like this?
    muser thumbnail
    Max Rigley
    8/19/2024
    Max Rigley: Oh, I love it, but we can do better than this. How about we take this to the next level?
    muser thumbnail
    Vargas
    8/19/2024
    Next level? What are you thinking?
    muser thumbnail
    Max Rigley
    8/19/2024
    Max Rigley: Alright, here's the plan. We're gonna create an entire animated series using only free software. No more royalties for those greedy corporations!
    muser thumbnail
    Vargas
    8/19/2024
    You're serious about this, aren't you?
    muser thumbnail
    Max Rigley
    8/19/2024
    Max Rigley: Damn straight I am. We'll make this series so epic, so revolutionary, that people will be talking about it for years. And we won't have to pay a penny to anyone.
    muser thumbnail
    Vargas
    8/19/2024
    Sounds ambitious. But where do we start?
    muser thumbnail
    Max Rigley
    8/19/2024
    Max Rigley: We start by gathering our team. We need animators, writers, voice actors - everyone. We can use online platforms to find talent.
    muser thumbnail
    Vargas
    8/19/2024
    And how do we manage everything?
    muser thumbnail
    Max Rigley
    8/19/2024
    Max Rigley: We'll use collaborative tools like Trello or Asana to manage tasks, schedule meetings, and keep everyone on track.
    muser thumbnail
    Vargas
    8/19/2024
    Alright, let's do this.
    muser thumbnail
    Max Rigley
    8/19/2024
    Max Rigley: Let's show those corporations that we can create amazing art without their overpriced software. This is the beginning of a new era in animation!
    muser thumbnail
    Vargas
    8/19/2024
    starts looking for team
    muser thumbnail
    Max Rigley
    8/19/2024
    Max Rigley: starts setting up social media accounts and a website for the project We need an engaging name that reflects our mission. Any ideas?
    muser thumbnail
    Vargas
    8/19/2024
    FreeFrame? It's all about freedom and free speech.
    muser thumbnail
    Max Rigley
    8/19/2024
    Max Rigley: I love it! FreeFrame it is. Now, let's reach out to some influencers and see if they want to be a part of this revolutionary project.
    muser thumbnail
    Vargas
    8/19/2024
    we reached out
    muser thumbnail
    Max Rigley
    8/19/2024
    Max Rigley: reaches out to several influencers in the animation community, explaining the concept of FreeFrame and encouraging them to join the project
    muser thumbnail
    Vargas
    8/19/2024
    many of them joined
    muser thumbnail
    Max Rigley
    8/19/2024
    Max Rigley: holds an online meeting with the newly formed team Alright, everyone, let's discuss the first episode.
    muser thumbnail
    Vargas
    8/19/2024
    we talked about the idea
    muser thumbnail
    Max Rigley
    8/19/2024
    Max Rigley: Great discussion, everyone. Now, let's get started on storyboarding the first episode. Remember, the key to a successful episode is a solid storyline.
    muser thumbnail
    Vargas
    8/19/2024
    we created storyboards and characters
    muser thumbnail
    Max Rigley
    8/19/2024
    Max Rigley: Excellent work, everyone! Now that we have our storyboards and characters, let's start designing the backgrounds and props.
    muser thumbnail
    Vargas
    8/19/2024
    Backdrops? What kind of backdrops?
    muser thumbnail
    Max Rigley
    8/19/2024
    Max Rigley: Well, Vargas, we need various settings for our episodes - cities, landscapes, fantasy worlds, anything and everything.
    muser thumbnail
    Vargas
    8/19/2024
    Oh, I see..
    muser thumbnail
    Max Rigley
    8/19/2024
    Max Rigley: Now, I have a secret trick to create amazing backdrops without breaking the bank. We can use free software like GIMP and Blender to create stunning 3D models and environments.
    muser thumbnail
    Vargas
    8/19/2024
    Blender and GIMP? Where did you learn about those?
    muser thumbnail
    Max Rigley
    8/19/2024
    Max Rigley: Ah, well, I've always been a bit of a tinkerer.
    muser thumbnail
    Vargas
    8/19/2024
    Okay, nice..
    muser thumbnail
    Max Rigley
    8/19/2024
    Max Rigley: Now, let's start modeling our characters and environments. Remember, attention to detail is key when it comes to creating immersive backdrops.
    muser thumbnail
    Vargas
    8/19/2024
    starts modeling
    muser thumbnail
    Max Rigley
    8/19/2024
    Max Rigley: sits down at his computer, starts demonstrating the basics of Blender Alright, Vargas, watch closely.
    muser thumbnail
    Vargas
    8/19/2024
    I watched him carefully
    muser thumbnail
    Max Rigley
    8/19/2024
    Max Rigley: Excellent! Now, it's your turn to try. Practice using the basic shapes and tools to create a simple character. Don't worry too much about details - focus on getting the proportions right.
    muser thumbnail
    Vargas
    8/19/2024
    I tried to make a model
    muser thumbnail
    Max Rigley
    8/19/2024
    Max Rigley: circles around Vargas, scrutinizing the model Not bad, Vargas! You've got the proportions pretty close. Now, let's add some finer details - eyes, clothing, and accessories. Remember, it's all about the details.
    muser thumbnail
    Vargas
    8/19/2024
    adds details
    muser thumbnail
    Max Rigley
    8/19/2024
    Max Rigley: nods approvingly Good job, Vargas! Now, let's move on to texturing. Textures give our characters and environments depth and color.
    muser thumbnail
    Vargas
    8/19/2024
    starts texturing the model
    muser thumbnail
    Max Rigley
    8/19/2024
    Max Rigley: demonstrates how to use GIMP to create and edit textures Remember, Vargas, when it comes to texturing, less is often more.
    muser thumbnail
    Vargas
    8/19/2024
    I textured
    muser thumbnail
    Max Rigley
    8/19/2024
    Max Rigley: Perfect! Now, let's add lighting to our scene. Lighting can make or break the atmosphere of our scenes. Pay close attention to the direction and intensity of the light sources.
    muser thumbnail
    Vargas
    8/19/2024
    adds lights
    muser thumbnail
    Max Rigley
    8/19/2024
    Max Rigley: adjusts the positions and intensities of the lights, explaining the impact on the scene Remember, Vargas, lighting is crucial.
    muser thumbnail
    Vargas
    8/19/2024
    Yup, understood.
    muser thumbnail
    Max Rigley
    8/19/2024
    Max Rigley: Great job, Vargas! Now, let's render our scene. Rendering can take a while, but patience pays off. It's the final step in bringing our scenes to life.